AI Insights · Timothy · July 2021
Top 5 Racing Games on Android in New Zealand: Q2 2021
In Q2 2021, the top 5 racing games on Android in New Zealand saw varying trends in downloads, active users, and revenue. Here’s a detailed look at their performance.
In Q2 2021, the top 5 racing games on the Android platform in New Zealand showcased interesting trends in downloads, active users, and revenue. The data, provided by Sensor Tower, offers insights into how each game performed during this period.
Bridge Race from Supersonic Studios LTD saw a notable fluctuation in weekly downloads, peaking at 7.8K in early May and settling around 2.8K by the end of June. Weekly revenue for the game reached its highest at approximately $85 in late May. The game also experienced a surge in weekly active users, reaching a high of 16.1K in early June before stabilizing around 9K by the end of the quarter.
ABC Runner by JoyPac had a consistent decline in weekly downloads, starting at 3.4K at the end of March and dropping to 855 by the end of June. The game maintained a steady number of active users, with the highest count at 7.3K in late March, gradually decreasing to 2.9K by the end of the quarter.
Shoe Race from BoomHits experienced a significant drop in weekly downloads, starting at 1.5K at the end of March and falling to just 60 by the end of June. Active users followed a similar trend, peaking at 4.2K in mid-April and declining to 624 by the end of the quarter.
aquapark.io, published by VOODOO, showed relatively stable weekly downloads, fluctuating between 663 and 1.7K throughout the quarter. The game had a high number of active users, peaking at 8.6K in late April but dropping to 5.3K by late June. Revenue remained minimal but saw a small peak of $9 in late April.
Hashiriya Drifter Online Drift Racing Multiplayer from Midnight Games SRL had a consistent performance in weekly downloads, maintaining around 1.1K in early April and ending with 844 in late June. The game's weekly revenue peaked at $233 in early April, and active users remained steady, peaking at 2.1K in late April before ending the quarter at 1.5K.
For more detailed insights and data on app performance, visit Sensor Tower.